Monday, 25 March 2013
41th Day Of Intern
What I mainly did today was still continue modeling the character by following the tutorial. I decided to do this character modeling first after that just model a realistic modeler.
Friday, 22 March 2013
40th Day Of Intern
Today I was start following other tutorial to model a cartoon character. I decided to start learning the easier wan after that just start modeling the realistic character. This will be part of my learning and practical so that I could model better in the future.
Thursday, 21 March 2013
39th Day Of Intern
What I mainly did today was continue modeling the buttock of the human character. I have try so hard to pull the vertex and edit the edges after the modeler.
Wednesday, 20 March 2013
38th Day Of Intern
What I have done today was half way modeling the body of the character. I started to model the human hand and human leg.
Tuesday, 19 March 2013
37th Day Of Intern
What I have done today was continue the human character modeling. I was trying to model the female human body and use video tutorial as my guide. So far I have done half of the body not included hand and legs.
Monday, 18 March 2013
36th Day Of Intern
Today I was try to model the human body of the character. I have looks for few tutorial from website and youtube. I found out they used line and box to model the human body. It looks like model the human body by using box are more easier then line and plane. http://www.3dsmax-tutorials.sajuonline.com/advanced/Chapter-12/Chapter-12.2/chap-12.2-modeling-human-body-page4.php
These is the link that taught audience how to use line to model human body.
The tutorial that I have found from youtube are using boxes to model the body. http://www.youtube.com/watch?v=2O8hpHQYtg4. Before I start model the body I have to find more reference and tutorial to model the human body since I'm beginner.
These is the link that taught audience how to use line to model human body.
The tutorial that I have found from youtube are using boxes to model the body. http://www.youtube.com/watch?v=2O8hpHQYtg4. Before I start model the body I have to find more reference and tutorial to model the human body since I'm beginner.
Sunday, 17 March 2013
35th Day Of Intern
I have continue to model the human head and almost done the ear of the character. I have used the tutorial as my guide. What I gonna do next is continue model the human body.
Thursday, 14 March 2013
34th Day Of Intern
What I have done was start model the face of the character. I have export front view and side view of the character and putting them into 3D Max. There were front view, side view and back view.
I have model half of it. The position of the side view and the front view of the image not really that match. It effected the nose of the character got a little bit long.
Wednesday, 13 March 2013
33th Day Of Intern
I have searched more character model sheet today. So that I got more character to choose. The character that I have search for mostly got 180 degree view. I have choose one of the character and draw the body by using photoshop.
I did some research for the female model of the body structure. What I going to do next is model this character out.
I did some research for the female model of the body structure. What I going to do next is model this character out.
32th Day Of Intern
I have try to model the body of a human body today. I found out that it's kinda difficult for me since this is my first time to model a human body. I added mesh smooth on it but it looks squarish. Then, I have search for more T pose of certain character.
The female character that I have found are mostly got their own pose and style. So I decide to draw the T pose out for my own character.
The female character that I have found are mostly got their own pose and style. So I decide to draw the T pose out for my own character.
Tuesday, 12 March 2013
31th Day Of Intern
Today I was trying to model the body human by following the picture given. The picture I found have side view and front view. I look for some tutorial on modeling the human body but I don't really get it. So I was just testing around.
Sunday, 10 March 2013
30th Day Of Intern
What I have done today was looking for a character to model. Meanwhile, I also look for tutorial on modeling a character. I have find 2 different quality of 3D character which is character of Final Fantasy and character of Dota season 1. In these games, the character from Final Fantasy is much more high quality and their modeler are totally prefect. It's much more harder to model especially the hair of the character. On the other hand, quality of Dota is not as good as Final Fantasy.
But for me I would choose to follow tutorial and model a character that much more easier from both of the gaming character. I found a tutorial that teach us how to model human body structure which is http://www.3dtotal.com/ffa/tutorials/max/joanofarc/body1.php. It's quite detail and easier to understanding. It also provided images so that It's much more easier to understand.
Besides, I also animated Sugar Pals on scene 30a. I have added some smokes on it while the elephant running toward. But it's still need to touch up because the smoke don't looks good on it.
Thursday, 7 March 2013
29th Day Of Intern
I have done model the human head today. The ear had spent me a lots of time to model it. There is too much vertex and edges and I have got confuse with the line and points. But so far so good, I could get it done by today.
Wednesday, 6 March 2013
28th Day Of Intern
What I mainly did today was continue modeling the human head. I have done almost 80 percent of the human head. The most difficult part was the ear.
Tuesday, 5 March 2013
27th Day Of Intern
What I mainly did today was modeling the human face by following the tutorial from a website. I have learnt new skill such as target wedge that can connect both of the different part of the polygon by selecting both of the edges. It's easier for me and it won't get so confusing and messy.
So far I have done almost half of the face today. The vertex made me confusing at first especially I have to get them into the right position from the front view and side view. But after I get use to it I could able to speed it up and won't get so much mistakes.
26th Day Of Intern
What I done today was understand the structure of the human face. I was trying to understand the line's structure on the face. I have been asked to follow the line on the face and draw the line out. On the other hand, I also learnt some new shortcut key and few settings of 3D Max. Besides, I have been assigned to model the human face.
The picture above is the human face that I have to model.
Sunday, 3 March 2013
25th Day Of Intern
What I mainly do was animating the running scene of the elephant. By doing this I have spent whole day to did research on how an elephant run and also tutorial on doing pre-compose in Adobe After Effect.
This is the scene 30 that I have done animated. At first, I use Adobe Illustrator to do the running cycle layer by layer. After done everything in Adobe Illustrator then I imported them into Adobe After Effect. After I done researching about pre-compose on After Effect, I used it on running scene of the elephant. After done animating the running cycle of the elephant I make it as pre-compose so that I won't get confuse because there are too much layers.
What I mainly learnt was pre-compose in Adobe After Effect. It had made me much more easier on animating.
This is the scene 30 that I have done animated. At first, I use Adobe Illustrator to do the running cycle layer by layer. After done everything in Adobe Illustrator then I imported them into Adobe After Effect. After I done researching about pre-compose on After Effect, I used it on running scene of the elephant. After done animating the running cycle of the elephant I make it as pre-compose so that I won't get confuse because there are too much layers.
What I mainly learnt was pre-compose in Adobe After Effect. It had made me much more easier on animating.
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